Saturday, July 20, 2013

TED'S DIGITAL JUNGLE - DIGITAL NEWSREEL #5


II.6   The Choice:  Entropy or Negentropy?

In the laws of thermodynamics and biology, entropy describes the state of being incapable of change, or adaptation to ever-changing biological imperatives, and which ultimately perishes. These terms from biology are sometimes used to describe the spiritual state of a culture or a civilization as a living organism.

American media critic Gene Youngblood employs this analogy in his visionary work “Expanded Cinema”, when he writes, ” We’ve learned from physics that the only anti-entropic force in the universe, or what is called negentropy (negative entropy) results from the process of feedback. Feedback exists between systems that are not closed, but rather open and contingent upon other systems…for most practical purposes, it is enough to say a system is “closed’ when entropy dominates the feedback process.”[1]

Confronted by the rapid onslaught of technological change, it is important to note that institutional and corporate responses to the digital revolution around the world have frequently been both reactionary and negative.  Change is seen as a threat to vested political and economic interests, and the telecommunications revolution certainly threatens the status quo in a multitude of ways.

For example, in countries like France and Brazil, newspaper publishers have seen what has happened to their colleagues in the United States, and they  are refusing to participate in the Google Search engine; they do not see why they should hasten their own demise by giving Google data free of charge that Google will then use to augment its user base, thereby becoming ever more attractive to advertisers.
These publishers are absolutely correct, of course, but one suspects even they realize they are only buying time, and that they cannot delay the inevitable.
Such, at any rate, as shall be seen, has been the case with the music industry.

II.7 The Transformation of the International Music Industry:

A major international media industry that has been battling the onslaught of digital technology over the past three decades has been the American music industry. As musicologists such as Barry Kernfeld have noted, the American music industry has fought every major technological innovation since the beginning of the recording industry in the 1930’s, seeking to criminalize practices that were filling a consumer need that corporate entities were ignoring. These practices, like bootlegging, Kernfeld terms “disobedient” practices.[2]

Invariably, the music industry would come around and find a way to incorporate some of these practices, and even employ some of those individuals previously labeled as criminals. Kernfeld makes the case that the same pattern applies to the music industry’s reaction to digital technology.

For the music industry, two of the most terrifying aspects of digital audio technology is that it: a) makes it easy for virtually anyone to make a decent quality recording using cheap equipment, like a DAT recorder; 2) it makes it possible for anyone to make a “perfect “copy of any recording – or a copy that is identical with the original. Thanks to digital technology, anyone of reasonable intelligence and minimal means can become a music producer and distributor.

One of the immediate results was the sudden explosion of the hip-hop movement in American urban centers in the 1980’s. Hip hop artists would sample bits of music created by more established artists and transform them into new works.
The technique had aesthetic precedents in such techniques as Cubist collages and
Bauhaus “cut-ups”, and was tolerated  until the late eighties, when some of the hip hop artists became big stars and began to make a lot of money.  Then the music industry dropped the hammer in the form of a series of copyright prosecutions of
hip hop artists, which were all victories for the industry.[3]

Today, the American music industry vigorously enforces copyright laws by promoting prosecution of digital artists accused of sampling even a few seconds of a composition, leading to substantial economic penalties. Industry representatives often claim they are protecting their artists’ copyrights, but the truth is they are more often than not just protecting their own financial interests.

 In the process, some musicians, such as the legendary George Clinton, and many others, have been financially ruined by some of these legal cases; meanwhile, the development of hip hop music, one of the most intriguing contemporary musical genres has been crippled. [4]

 The same music industry, noting that young consumers were no longer buying CDs because they were sharing MP3 files with friends, then attempted to intimidate the same consumers by pursuing extremely harsh penalties against individuals who have shared music files with their friends for personal use, and not for profit. As a result, some young consumers have been financially ruined for indulging in what they thought was a harmless social activity.

Again, music historians such as Kernfeld see these measures as desperate attempts to delay the inevitable, and that eventually the music industry will be forced to accept the realities of digital technology, just as they were forced to accept the invention of analog tape decks and digital recorders.  While the industry may succeed in making a few examples of some unfortunate individuals, Kernfeld and others feel that the practice of file sharing is so prevalent around the world that it cannot be stopped by legal means. Kernfeld notes that that the younger generation which grew up with digital media sees nothing wrong with file sharing, just as previous generations saw nothing wrong with purchasing bootlegged song lyrics which were otherwise unavailable.

Indeed, the governments of many non-Western countries see nothing wrong with file sharing, since the practice provides cheap entertainment to impoverished masses. And since the internet knows few borders, Kernfeld believes the American music industry will be forced to find a compromise that enables the consumer to obtain music by downloading at home, while providing some revenue for the industry. The bottom line is that there is no market for CDs anymore, and the music store is obsolete.

The late Steve Jobs of Apple managed to create such a compromise with the I-Tunes application, which allowed consumers to download songs for a small fee – 99 cents per song – and then miraculously managed to convince most of the notoriously suspicious owners of the music companies to buy into participating. After all, if Apple were involved, Apple would take a cut of the revenue, so for many media observers, winning over the hard-bitten music business moguls was a truly remarkable accomplishment by an audacious young Mr. Jobs, and one which helped make Apple the most successful company in the world. [5]

Another successful compromise has been the Swedish-based Spotify, an internet-based music distribution system that has met with considerable success. Originally created by a group of Swedes in Stockholm in 2006 as a system by which paying subscribers could have access to Spotify playlists in Sweden, Spotify soon expanded services to the United Kingdom in 2009.  The terms of service evolved as Spotify ironed out technical glitches and sought new possibilities for expansion. Then, after years of negotiation, Spotify was able to enter the American market in July, 2011. The company promptly grew, and raised over $100 million in funding through the American investment bank Goldman Sachs.[6]

However, the growth of digital technology has created another challenge to the established music industry that is perhaps even more threatening; in recent years, a new generation of artists, like Radiohead, have realized they can now produce music and distribute music directly to their audience on their internet websites internet for free, bypassing the established music industry altogether.  
The artists would then make money either from concerts or from the sales of special products promoted on their websites. This would indeed be a radical transformation of the traditional music industry economic model, since it would eliminate the middle men altogether. Similar new business models have been proposed by internet visionaries such as Jeff Jarvis.  Jarvis, for example, cites the possibility of internet financing by such websites as

II.8 The Television Industry:

Since visual images require much more bandwidth than print or music, the digital revolution has only recently begun to affect the motion picture and television industries in the past decade. However, once the changes began, they moved with astonishing speed, and digital technology is now the standard for most film and television production around the world.

 Since television already was an electronic medium, the television industries of the world have adapted relatively smoothly to digital technology; once the initial speed bump of the cost of upgrading infrastructure from analog to digital was passed, business was able to go on as usual with greatly improved audio and picture quality.

However, in the very near future, internet television, will completely demolish the traditional business model for commercial television, which is dependent upon control of consumer. As a result, as is the case with print media, many television stations are creating internet channels which can be seen on YouTube and other websites. Sponsors for commercial television are already dwindling, and, as they disappear, so will commercial television as we know it; in 2012, Tim Cook, Chief Executive Officer of Apple, Inc, has been making hints about the creation of
some form of i-TV in the very near future, so it is likely that consumers will be getting television over the internet.[8]





[1]  Gene Youngblood ( Expanded Cinema)E.P. Dutton, 1970. P.63
[2] Barry Kernfeld ( Pop Song Piracy – Disobedient Music Distribution Since 1929) University of Chicago Press, 2011.p 6
[3] Kembrew McLeod and Peter DiCola (Creative License – The Law and Culture of Digital Sampling)Duke University Press, 2011
[4] McLeod and DiCola ( ibid)p.
[5] Walter Isaacson (Steve Jobs) Simon and Schuster, 2011
[6] http://en.wikipedia.org/wiki/Spotify
[7] Jeff Jarvis, (Public Parts – How Sharing in the Digital Age Improves the Way We Work and Live) Simon and Schuster, 2011 ( more on this in Chapter VII)
[8] http://www.idownloadblog.com/2012/06/01/munster-itv-in-the-works/

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